splurge
Shop for anything. Spin for Coins, chase deals, unbox the haul.
A storefront, a cart, a checkout, and a box arriving at your door. Splurge is the shopping loop with the money taken out and the good part left in.
more about splurge
There are 74 things to buy, laid out the way a marketplace lays things out: lightning deals counting down, a trending rail, categories, badges telling you something is almost gone. Everything is bought with Coins, which the toy gives you, so the browsing is real and the spending is not.
Coins come from a daily check-in and a lucky spin, one free each per day, and from the deals you find. There is a mystery box if you would rather not choose, and a cart that nudges you toward a free gift if you are close to it.
Once you check out, the order ships. You follow the van across town, message the driver, and wait for the knock, and then the box is on the mat and you open it.
The unboxing is the point. It is why the delivery art stays hand drawn while the storefront uses photographs: the browsing should feel like shopping, and the opening should feel like dopa.
Your haul is kept, so the collection accumulates. No real money goes in or comes out, nothing can be bought with anything real, and it runs in the browser with nothing to download.
questions
What do you do in Splurge?
Browse, grab deals, spin for Coins, and unbox what you buy. A guilt-free shopping-spree simulator built around that unboxing thrill.
Does it cost real money?
Never. Splurge uses in-game Coins only, with no real purchases.
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